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# DJGrex

My favorite wikis
• I was born on June 10
• ## Batrix Function (level 1)

December 2, 2016 by DJGrex

Not long ago I finded Goodstein Functions pretty amazing, and it lead me to make this function. The Function is expressed as B(j)=k, where j is the seed, which is the number we're dealing with, and k is the length of the sequence â€“ the # of steps it takes to reach 0. It is hard explain, but I shall my best.

I use square brackets around the number in any base b, and space between digit to avoid confusion when the base is higher than 10. It means for instance that [1 2]13 â‰  [12]13, since the first one is equal to 15 and the second one is equal 12, and therefor not the same.

The seed number is what we are starting, and it need to be written in base 2. Example: if the seed is 3 then you write it as 11 in base 2 or in the Batrix way of writing it:â€¦

• ## The 1 to 4 game

September 16, 2016 by DJGrex

The 1, 2, 3, 4 game

This game is similar to the four fours game, but we're using numbers from 1 to 4 instead. The rules are almost the same as four fours game, but this includes also fgh, double knuth arrow, beaf, hyper-E aswell, and exponetial factorials. if using fgh, you must use the given numbers. The most important rule is that numbers 1 to 4 must be in ascending order.

Allowed mathematical notation: Normal mathematic (+, -, x, /, (), !) More factorials (x!!, X!!!,...) Subfactorial (!x) Roots and Exponents (âˆš, ^) (n-th roots is not allowed, only squareroots) Î“(x) beaf {x, y, z} or {a, b, c, d} hyper-E (Ex or Ex#y ...) â†‘ or more arrows Æ’gh (this is optional. you can have 1 as subscript and 2 as superscript, or you may have 2 as sub. and â€¦